1. Context
  2. Introduction
  3. Philosophy
  4. Getting started
  5. Constellations and their execution
  6. Term unification
  7. Stars and constellations
  8. Execution of constellations
  9. Basics of Stellogen
  10. Defining constellations
  11. Commands
  12. Reactive effects
  13. Substitutions
  14. Logic programming
  15. Object-oriented programming
  16. Galaxies
  17. Interfaces
  18. Typing
  19. Specficiations
  20. Expectations
  21. Imperative programming
  22. Processes
  23. State machines
  24. Finite automata (TODO)
  25. Transducers (TODO)
  26. Pushdown automata (TODO)
  27. Turing machines (TODO)
  28. Functional programming
  29. Untyped linear lambda-calculus (TODO)
  30. Linear types (TODO)
  31. Simply typed lambda-calculus (TODO)